01/4  The Network is the Game

Category: Mobile Life    By editor at 23:04
The Network is the Game, Social Trends in Mobile Entertainment by Amy Jo Kim is not totally new stuff, but a bright roundup of what KAYWA believes in.

Some Excerpts:
which should make you curious

Connected Communities are changing

From Place-centric to People-centric
From PC-centric to Cellphone-centric

Social Trends in Mobile Communications
  1. Mobiles stay connected to their social network via cellphone
  2. Mobiles self-organize into fluid, loose-knit groups
  3. Mobiles seek out quick, casual entertainment experiences
  4. Mobiles love to share & discuss photos with their friends
  5. Location is an integral part of mobile identity
For young people living a mobile lifestyle:
  • Cellphones aren’t itty-bitty GBAs; they’re enhanced communication devices that are part of their identity
  • They maintain and initiate relationships through their cellphones, and want services that amplify that ability
  • They’re willing to pay for communication services (e.g. messaging, moblogging) that serve as lightweight entertainment & self-expression



01/4  The Disruptive Potential of Wireless Broadband

Category: Mobile Market    By editor at 22:56
WiFi, WiMAX and 802.20: The Disruptive Potential of Wireless Broadbandconcludes that new 802-based BWA technologies have the potential to create new broadband services that transcend existing business models for DSL, cable and 3G. While this vision is at least five years away, report author Monica Paolini warns that service providers need to start positioning themselves today to take advantage of it.

Via ITU Strategy and Policy Unit Newslog