30/9  Flat-rate in Japan | Photos inside Games

Category: Games    By editor at 22:02
Justin Hall reports back from Tokyo Game Show 2004:
Flat-rate services have arrived just in time; last year game developers at the Tokyo Game Show were complaining that high packet fees were stalling innovation. Now with the chance to take photos inside games and mail them around without running up big bills, future games might begin to incorporate mobile multimedia.

See also: mo:Blog - Mobile Blogging for Palm.



29/9  i-komikku (iコミック)

Category: i-mode    By editor at 23:15
i-komikku

iコミック
i-mode meets book



28/9  Standards facilitate growth – open platforms are the future

Category: Mobile Market    By editor at 18:02
  • Standards facilitate growth – open platforms are the future
  • We are in transition
    • “Let’s make the pie bigger before we fight over a piece of the pieces”
  • High performance and ease-of-use are key
  • Optimization leads to more business
Creating software solutions for next generation Symbian OS phones (Powerpoint)
Peter Siljerud, Intel Corporation

Via Symbian Expo



28/9  Moblogging Problems with Megapixel Devices

Category: Moblogging    By editor at 11:29
The Mobile Handset Analyst discusses the problem of the carriers which compress the images taken by Megapixel cameras. And yes, this is a big problem as soon as you want to moblog quality pictures. With the GX-30 for example, I get pictures at 200-300 KB, but when I send them I have first to compress them as more than 100 KB are not allowed in MMS. The Mobile Handset Analyst concludes:
The issue is likely to come into sharper focus next year with the launch of two- and three-megapixel devices. “We’re in a situation now where MMS is always catching up,” Wood says. “MMS is still a very good framework for sending messages from one phone to another, but if people are going to want to send print-grade pictures, then operators need to think about using an e-mail or GPRS bearer.”



28/9  Nokia is part of Vodafone's 3G Devices

Category: Nokia    By editor at 10:43
After loosing market share to its competitors (Motorola, Sony-Ericsson), Nokia seems to adapt to today's market. And it seems that this also includes a reconciliation between Nokia and Vodafone.

Vodafone handsets at launch, Japan and Europe
Vodafone details 3G devices for consumer launch
One of the most striking features of the list of handsets announced (see fig.) is the inclusion of Nokia devices that will be branded with the Vodafone name – suggesting that the world’s No. 1 vendor is finally starting to bow to operator pressure to produce customized devices.
Via Mobile Handset analyst



23/9  Sharp's 2 Megapixel Cameraphone and CCD Camera Module

Category: Camera Phones    By editor at 09:12
Not only will we soon be seeing a 2-megapixel camera from Sharp in the coming months, but Sharp also announces that they developed a 2-megapixel camera module. Will this module soon be used in phones from other manufacturers as well?

Sharp 902SH

Sharp 902SH

First 2-megapixel cameraphone for the UK

and

Sharp 2-megapixel module

Sharp Develops 2-Megapixel CCD Camera Module for Full-Fledged Digital Camera Functionality in Mobile Phones



18/9  Atom and camera phones

Category: Camera Phones    By editor at 00:55
He (Tim Bray) also goes on to say:
"...and I’m close to 100% confident that the Atom Publishing Protocol (API) will get very popular very fast. As in, I bet that most cellphones you can buy in 2006 will have it, so you can snap a picture and it’ll be on your blog, regardless of who’s hosting it."
Via Blog Syndication, Atom Accepted by IETF, already from June 18, 2004

See also:
Atom Meeting Report by Tim Bray



18/9  802.11b and RFID used in Musex

Category: Mobile Learning    By editor at 00:27
RFID is a controversial technology, but it can have interesting uses like in
Musex. Via Mobile Learning

This reminded me of my post from last march (05.03.03):
Positioning in digital assistants

Recently we were asked to do a little research about mobile digital assistants and positioning in buildings. First we looked at GPS (Global Positioning System), as Japan and Korea do a lot of interesting stuff with gpsOne mobile phones. The problem with GPS is that it isn't very precise - the range is something between 5 and 50 meters.

Next idea was bluetooth and still is.

In the meantime I asked Tumasch Reichenbacher who did a presentation about SVG in mobile situations at the last SVG Open Conference.

He told me to check out the latest Ericsson Review and gave me the link to the one, he mentioned in his presentation last year.

He added:
"Natürlich gibt es für den Indoor-Bereich Positionierungslösungen mit IR-Sendern. Soviel ich weiss, gibt es da auch schon Pilotprojekte in Museen bzw. auf Messen. Vielleicht wäre da auch das Projekt Saimotion interessant."

Further reading:
Geospatial Information Service System for Browser-phones utilizing PSVG
How quickly things change.

See also:
Other PDA Projects from Koji Yatani, especially Toss-It.



14/9  Third IEEE International Workshop on Wireless and Mobile Technologies in Education

Category: Mobile Learning    By editor at 10:04
The IEEE International Workshop on Wireless and Mobile Technologies in Education (WMTE 2005) will bring together researchers, academics and industry practitioners who are involved or interested in the design and development of Wireless and Mobile Learning Technologies. Understanding the challenges faced in deploying mobile technology tools to support the learning process, ease the creation of teaching material and enable lifelong learning will help build a direction for further research and implementation work.



10/9  Developing Wireless Content using XHTML Mobile

Category: WAP and XHTML    By editor at 08:59
Developing Wireless Content using XHTML Mobile (April 2004)
This article will show you how to create XHTML Mobile Profile documents that render on multiple devices. We will also demonstrate how set up an XML-based multiserving framework. Finally, we will show you can transform your XHTML to WML without having to make any changes to your XHTML code.
A very good reference.



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