24/11 Telekommarkt Schweiz 2005, 6.-7.12.2005
If I wouldn't be at Blogs 2.0
around December 6, Telekommarkt Schweiz 2005
could probably interest me.
Telekommarkt Schweiz 2005
Auf der Suche nach neuen Geschäftsfeldern.
Datum: 06. - 07.12.2005
Telekommarkt Schweiz – Standortbestimmung
- Wer verliert und wer gewinnt im Kampf um den Kunden?
- Konvergenz und Zukunft der Schlüsseltechnologien in der Telekommunikation
- Der Blick nach Asien – Vorreiter für innovative Dienste und Technologien?
24/11 Quadruple play by Cablecom and Sunrise
I have written about quadruple play
and it seems that this becomes now reality with the going together of Sunrise and Cablecom. The deal is not yet signed, but Sonntagszeitung as well as NZZ am Sonntag are pretty sure that the deal goes to Sunrise and not to the long time favorite Orange.
Apparently Cablecom does want to bring quadruple play to its customers before Swisscom.
PS: Interestingly Swisscom plans a takeover of TDC, the Sunrise mother company. So this a kind of survival scenario for Sunrise?
16/11 eTools Mobile Search
14/11 New Microlearning.org site / Knowledgepulse
informed me about the new microlearning.org
site which he calls a work-in-progress. (Criticism or kudos directly to him. )
On the site he also mentions Microlearning with Knowledgepulse
which is more in the realm of this blog;)
Applying the principles of Web 2.0 to the learning field will dramatically change the value of online learning.
13/11 How men and women use mobile phones to communicate (Study from Sheffield Hallam University)
10/11 Katamari Damacy on mobile - when?
I just recently discovered the visual eldorado of Katamari Damacy
. Now I read about a mobile version of the game. Does anybody know more details about a probable release?
There will be a version for the PSP on december 22
and there is some stuff for the mobile too
Namco To Develop Cell-Phone Version of Katamari Damacy
If ever there was a game begging to be turned into a cell-phone game, Namco’s Katamari Damacy is it. Deeply strange and hypnotically addictive, Katamari is also
simple to play with great replay appeal. It’s also attracted a truly rabid
fan-base. In many ways, it’s the ideal game for the mobile phone.
Unfortunately, Namco never committed to a version for mobile. Until
now. I had the opportunity to chat with Scott Rubin, Namco’s North
American GM recently, and he promised a mobile version of KD was in the
works. “It’s one of our favorite titles internally, and we’ve already
sent versions of the PS2 game to all of our carrier partners,” said Rubin. “And they loved it.”
Katamari creator dreams of playgrounds (BBC News)
10/11 Sociology of the Mobile Phone