23/3  User-Friendly Development Model

Category: Miscellaneous    By editor at 15:35
S60 User Experience: Steps towards user-friendliness
Mobile phone game developers were interviewed about product development and their needs and practices were integrated into a single model. This model can be applied to other mobile application development as well.
Process

Why do I blog this? Because I am always looking for good design strategies. As for now, the 37signals approach looked like one of the best ones.

See also:
Leave room for emergence
Many common software development practices have the unfortunate side-effect of eliminating any chance for emergent behavior. Most attempts at optimization — tying something down very explicitly — reduces the breadth and scope of interactions and relationships, which is the very source of emergence. In the flocking birds example, as with a well-designed system, it’s the interactions and relationships that create the interesting behavior.




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